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Thread Statistics | Show CCP posts - 14 post(s) |

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GoonWaffe Goonswarm Federation
46
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Posted - 2011.10.10 20:21:00 -
[1] - Quote
God damn the shrieking and crying from the Elite Pee Vee Peers is just as good as I'd hoped it would be. |

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GoonWaffe Goonswarm Federation
46
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Posted - 2011.10.10 20:22:00 -
[2] - Quote
Needa3 wrote:i'm glad some groups never disappoint. glad to see you are just one of those dicks hiding behind the safety of their internet connection but lacking the balls to actually stand up
I'm standing up at my keyboard just to make this post just fyi |

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GoonWaffe Goonswarm Federation
47
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Posted - 2011.10.10 20:45:00 -
[3] - Quote
Most of this looks pretty good, and long overdue.
Outstanding issues, though I somehow doubt they'll get read at this point of the thread:
Rather than removing hitpoints, why not simply remove the rig slots, as this would have a roughly similar effect (supercap rig slots are only ever used for CDFEs or Trimarks) with the added bonus of un-skewing the Large T2 Rig market and removing the anomaly of the same sized rigs being used for battleships as titans? Aside from that, a flat hitpoint nerf across the board does little to resolve the shield vs armour disparity - in particular, the Hel is still vastly inferior to the rest of the range. Any chance the Hel can be granted a hitpoint-nerf amnesty? Or failing that, replace the Remote Rep bonus with something more appropriate?
Capital guns can still track and kill subcaps easily with assistance from tracking links. The logical solution would seem to be to treat remote assistance modules as e-war and so making supercaps "immune" to them in the same way as debilitating e-war modules (since a tracking link is basically a reversed tracking disruptor, this seems to make sense).
Dreadnoughts still look underpowered, while the 5 minute siege mod is good, it basically gives them a higher chance of avoiding a fight, rather than of winning a fight. Their role now seems to be to act as bait to get a hostile supercap force to come out and play so you can counter-drop with a subcap fleet. Random crazy idea - siege mode makes a warp disruptor into a heavy-dictor-style focused infini-point?
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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 12:35:00 -
[4] - Quote
Kari Kari wrote:Why are you destroying the super capital community...
There's no such thing as "the supercapital community" just so you know. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 12:40:00 -
[5] - Quote
Dirk Tungsten wrote:How is the looping aggro timer going to affect people who Disconnect from no fualt of there own, are they also suppose to lose there supers from relooping aggro timers. I mean its a good idea if there is measures in place to make sure people who disconnect are not unjustly affected.
Competent FCs already have to account for crashing fleet members and take precautions, so it'll affect them in much the same way as it does now. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 13:03:00 -
[6] - Quote
The one other thing I think is missing here is defined roles for each class of ship, particularly the dreadnought. Supercaps exist to kill carriers and dreads, ok, that's fine, but what is the reason to deploy the carriers and dreads in the first place? Everyone can shoot at structures, and even with the reduced siege timer the dreads are the only shiptype that are fixed in place while they do so and cannot simply warp off if trouble arrives. It was mentioned that further boosts to dreadnoughts were on the drawing board - I'd encourage you to make these known so we can comment on them further.
There needs to be a reason to use our dreads in the first place so that supercaps will come out to counter them, rather than just sending in the subcap fleet every time. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 14:36:00 -
[7] - Quote
Ztrain wrote: Don't know don't care. After reading the cap ship nurf blog I have reacquired 8.7 gig of HD space for more useful purposes.
I guess you could say that Ztrain has left Zstation
HEYOOOOOOOO ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 15:59:00 -
[8] - Quote
Grath Telkin wrote:Carrier = Can launch standard drones
SUPERCarrier = Cant?
So what you're saying is CCP should change the name back to 'mothership' so there's no confusion. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 16:27:00 -
[9] - Quote
Dirk Tungsten wrote:CCP are evidently Goon pets that could be ofc a big reason for this monumental **** up. Failness breeds more fail.
We get a cut of all subscriptions, true story. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 16:29:00 -
[10] - Quote
Velin Dhal wrote:
When the first sentence of a post is wrong about the most basic mechanic of how a ship works and with all the post here to read, why exactly am I going to waste time reading any further ?
:cripes:
IM A VERY BUSY PERSON I DON'T HAVE TIME TO COMPREHEND THE POSTS I READ ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 17:14:00 -
[11] - Quote
Kalaratiri wrote:Dirk Tungsten wrote:[quote=Phoenus]
CCP officially suck ass. Plz Allow a seperate entity to make patch choices, you've proven to be a tradgedy, supposedly let an entity/parliment etc one wich has an unbiased influence & unbiased conceptions make choices from facts an figures an all aspects of eves player base. CCP cannot be trusted to know what there player base wants or this fail would not have happened. This would be a way to salvage this messed up situation make sure your loyal paying Vets dont disragard the game as being up s.h.i.t. creek Ok, so, looking at your last 10 posts or so, the only thing you've made me think would be a good idea is for you to shut the hell up.. You're obviously hating on ccp and goons, and if you honestly think the game is that bad a shape you should probably find another one. I hear WoT is the 'bittervet refuge' at the moment. Less pointless rage, more leaving. Please...?
Are you kidding? I hope he never shuts up.
Not only are his tear-filled rantings music to our ears, but the fact he's incapable of expressing himself in anything other than incoherent flailing about CCP being owned by us makes anyone else opposed to supercap nerfs look stupid merely by association.
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 17:19:00 -
[12] - Quote
Kalaratiri wrote:Scatim Helicon wrote:
Are you kidding? I hope he never shuts up.
Not only are his tear-filled rantings music to our ears, but the fact he's incapable of expressing himself in anything other than incoherent flailing about CCP being owned by us makes anyone else opposed to supercap nerfs look stupid merely by association.
I am not actually allowed to like this more than once..
Careful, if you like or agree with anything a goon says it means you're a goon pet and we own you. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 19:14:00 -
[13] - Quote
DigitalCommunist wrote:Supercapitals on the other hand are beyond salvation in their current form and need to be redone from scratch.
You can argue for one set of changes over another when it comes to dreads and carriers, but for the most part everyone knows what they should be for and doesn't dispute that. Motherships/SC and Titans have no specific role that needs to be done, but most people agree on what they should be: big, powerful, scary, yadda yadda.
I don't know about you but I'm not very scared or impressed by a ship any rich carebear can get, adding to the pool of hundreds/thousands already out there.
In my opinion, Motherships/SC should be the ideal mobile support base for small to medium sized gangs (up to 30), and the ultimate wet dream for corporations who want to live in deep space without laying a very visible and vulnerable claim to it. Their primary role should be to have a secret and safe gathering point with basic facilities such as cloning and production. It's main defense would be stealth and the relative mobility that starbases do not have. Once discovered it needs to be defended just like any other asset.
Titans on the other hand are even simpler. If there is more than 3-6 in the hands of players at any given moment, something is fundamentally wrong with their implementation. This means that a Titan should be able to support an alliance fleet and essentially bring your sov / space with you much in the same way a real world supercarrier acts as a staging point for planes and bombers. It would cost a lot to upkeep in both manpower and resources, it would be very visible and impossible to hide, it would not be any more defenseless than a deathstar POS. It would be something you park in any system you want to control but don't and probably won't anytime soon (examples; YZ, NOL, BKG, AZN, etc).
Long term, these may be welcome changes, but they would need extensive, detailed rewriting of entire swathes of the game. They are things which could be incorporated into the 0.0 Design Document Greyscale was recently touting, but even he said it may be 5 years before the bulk of those changes actually appear in game.
Meanwhile, here in the real world, its 2 months or so to go before the winter expansion, and CCP is still (even with resource re-allocation) split between WoD, Dust, Spaceships, and Incarna. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 21:09:00 -
[14] - Quote
There's plenty of players, myself included, who have both the skillpoints and the ISK to buy a supercap but chose not to because since at least a year ago it was obvious that the current state of play was unsustainable and they were going to be rebalanced.
Just because you babbies were so desperate to become ~elite pvp~ by GTCing yourself into an overpowered fotm spacedong (at hilariously marked up prices - 80b for a titan hull!), and didn't consider the likely long-term status of your investment, is no need to cry about it now. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 21:11:00 -
[15] - Quote
Malcanis wrote:The number of supercap pilots with incredibly unreliable connections amazes me. It's a mystery how you ever managed to amass the price of a super, what with your ISP kicking you off the server every 1000 seconds or so.
You think they got the ISK to buy a supercap through their in-game actions.
heh ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 21:21:00 -
[16] - Quote
Smoking Blunts wrote:why dont you just revert the changes, so that super carriers become motherships again. give players teh fighter bomber skill points back and be done with it. This would be amazing.
Supercarrier pilots would be queueing up to throw themselves off bridges. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 22:03:00 -
[17] - Quote
Alik Fall92 wrote:Demon Azrakel wrote:Alik Fall92 wrote:i also just realized that two step, the famous exploiter of wh and breaker of game mechanics is ALSO CSM...
dear god CCP what have you done to this game...
hell following that line of progression, unban kugu and invite him to CSM also!
ANTHONY K FOR CSM 2012 Gäó http://twostep4csm.blogspot.com/Read, then come back. Or have a long chat with the AHARM people involved (as I did recently); it is not all as it seems (besides that, two step himself was not involved in any way, shape, or form). two step for CSM(whatevernumberisnext) dont care, he helped break the game by being part of an expoloiting party that resulted in imba that ccp couldnt fix, he should get no support from community and should instead be banned like other game breaking people have been in the past (kugu for example) two step is nothing but a supporter of all that is wrong about this game, and should be classed with people from eve's dark past, banned forever and playing hello kitty online to ease his pain GG CCPswarm, GG
You seem pretty angry at CCP you should probably stop supporting them by subscribing to and playing their games.
You should also give me all your stuff. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 22:04:00 -
[18] - Quote
Manfred Sideous wrote:Same can be said for standings and coalitions. You have groups that have 45000 members with individual allainces having close to 7000. The barrier for entry for a new group into 0.0 is too high. There is no way a new group can have any chance against a 7000 man alliance or its 45000 blues. Clearly coalitions and giant alliances are in need of a nerf. Its unfair and im sorry I know you spent years getting your group to this point but you are breaking the game. Were going to have to reduce your size and strength to level the playing field. No hard feelings its for the good of the game.
blues blues blues blue blue blue bloobloobloobloobloobloo ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.11 22:13:00 -
[19] - Quote
I don't know about you but its a wave of tears that I'm riding on. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 07:32:00 -
[20] - Quote
Grath Telkin wrote:If you are dumb enough to bring your over priced pirtate implants an 6% concord implants out of the hull that keeps them safe, then you go right ahead.
ITT: a Titan is a 'safe place' to keep valuables. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 10:46:00 -
[21] - Quote
Shadowsword wrote:Brambridge wrote: Aeon, Revenant and Wyvern: 125000 (25 total Fighters + Fighter Bombers) Needs to be both ..50 would be cool Hel and Nyx: 150000 (30 total Fighters + Fighter Bombers) Needs to be both ..50 would be cool
That would be like a battleship pilot asking to have turrets that can turn into blasters or railguns without having to refit. Forcing the player to choose is a good thing.
No no no you see if you spend a lot of money on a ship, you shouldn't have to do things like fitting the right tools for the job, or anything else which requires a functioning brain. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 12:22:00 -
[22] - Quote
Phunnestyle wrote:Best thing CCP can do to save them selves and save some dignity & respect for themselves is to rework the winter patch. As it currently is its an insulting bunch of biased fail.
Need to rework the rework and come back again when you have something in all aspects positive and going forward for Super capitals and subcapitals alike. Some of the changes in the patch are so blindly being made that yet again people wonder if CCP actually takes time out of developing to actually play eve an know what the hell goes on in EVE, from the look of this patch I would be right in saying that.
As has been said before, instead of refining supers and titans CCP gets an axe and hacks away at them blindly leaving them as a mass hunk of scrap. Almost as though ccp are cracking a Joke to P1ss people off. The way the patch currently stands at,ccp are dooming the game we all love to its end. They will both lose themselves an absolute shed load of money from this fail patch & lose a hell of alot of players (mostly vets) who take this as the last straw. If it goes ahead expect significant drop in players attending EVE that much is obvious.
Look at this bitter babby crying over his soon-to-be-nerfed Inappropriate language removed. Spitfire. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 13:28:00 -
[23] - Quote
Pesadel0 wrote:I hope ccp implements 2 diferent in drone bays in supers carriers 1 for 25 figthers 1 for 25 bombers that would make sense.
Heaven forbid you might have to actually make a decision about what to carry in your dronebay. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 13:59:00 -
[24] - Quote
Pesadel0 wrote:What stops them from bringing just carriers with fighters?With their alt accounts and more?
:cripes:
Encouraging diversity in fleet composition (rather than 'just bring more supercaps') is pretty much the whole point of this rebalance. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 15:14:00 -
[25] - Quote
Maria Kitiare wrote:I would like to know if CCP, with this patch, is trying to ruin the "end game" of EVE Online..
I am a fairly new player. I follow the skill curve.. FIrst i go for frigates, then cruisers, then BC's and finally BS's... Now i would go for a carrier and then a Super...
There is no "end game" for EVE. Sorry that you got lied to. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 19:31:00 -
[26] - Quote
K0ttDiledundee wrote:so im assuming with the reduction to the drone bay the material requirement for these ships will be less. and therefore more affordable? sooooo those of us who have fronted the massive bill to pay for these now less useful ships will be reimbursed for the robbery of some of the materials we have already paid for?
The value of your investment may go down as well as up.
Shoulda read the small print. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 19:35:00 -
[27] - Quote
Indeterminacy wrote:Just needed to make sure I got in on this threadnaught.
Welcome aboard!
I'm hoping we reach the same size as the old nano-nerf feedback thread (we're already on course for similar amounts of raging, entitlement complexes, self-delusion, account cancellation threats, and general incoherent flailing)
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 23:29:00 -
[28] - Quote
Anile8er wrote:Why should 20 billion isk worth of Hurricanes be the most versatile forces capable of dealing with support, BS fleets, capital fleets, supercapital fleets and sov warfare
They're not.
I mean its kind of flattering that you assume we're such awesome theorycrafters that we came up with a doctrine which literally owns the crap out of every other shiptype in the game before anyone else did, but welpfleet is by no means a one-size-fits-all doctrine. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.12 23:32:00 -
[29] - Quote
Tore Vest wrote:Scatim Helicon wrote:Anile8er wrote:Why should 20 billion isk worth of Hurricanes be the most versatile forces capable of dealing with support, BS fleets, capital fleets, supercapital fleets and sov warfare They're not. Stop posting goon
no u ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.13 23:29:00 -
[30] - Quote
iulixxi wrote:Jazzmyn wrote:I mean, in real life for example GÇ£BismarckGÇ¥ didnGÇÖt have any trouble spanking smaller class vessels. Bad example buddy (Bismarck was a battleship not a Carrier - or super carrier for that matter, it was a faction BS  ) ... you do realise that he was always in fleet with a HAC (Prinz Eugen) just to be heavily damaged by a Carrier (HMS Ark Royal) later the final blow was made by BS'es ... http://en.wikipedia.org/wiki/German_battleship_Bismarck
Even better, the Bismark was completely unable to track and shoot down any of the Swordfish launched from HMS Ark Royal which torpedoed her rudder and sealed her fate.
Goodness me, a large, powerful, expensive ship being unable to engage smaller attackers and hence becoming vulnerable to them! Just like supercaps in the forthcoming rebalance! ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.14 07:35:00 -
[31] - Quote
Nathanial Victor wrote:Aase Nord wrote:Nathanial Victor wrote:What? CCP finally fixing stuff? People too adjusted to their broken ships crying tears?
Excellent.
They should leave that fighter nerf as is. Their fighters will hit the bs targets just fine with some painting support or a painter module fitted.
These are much needed changes across the board. Good stuff CCP. You sound like a goon....... a goon? You sound like an idiot. Oh I get it, anyone that doesn't agree with you is painted with the same brush. Gotcha. And with that attitude we should all care what you think... why?
People who bot themselves into supercaps are Very Important Internet People, and CCP should bend over and pander to them at every opportunity or they will cry.
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.15 22:08:00 -
[32] - Quote
Malcanis wrote:Supercaps can kill supercaps therefore supercaps aren't overpowered?
OK.
No you see its perfectly balanced because if you want to do anything outside of highsec you just have to get your own bigger supercap blob.
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.16 07:55:00 -
[33] - Quote
Metal Dude wrote:Once again you fkn morons! The problem is the blob, NAPs and numbers instead of skill. The only thing the nurf will bring to the game is bigger blob, since there is no counter to it. CCP and all you ****** can never see the real issue, it has been like this for fkn 5 years and no matter how you balance the ships, it will always be there until the game discourages blobbing instead of encouraging it. But the loudest voice is that of the goons who always whine about nerfing the only counter to their blob that there is and since CCP has been bending over like a little ***** in heat to the goons for years, this game has been **** and it will continue to be ****. No nerf will change that, it will only bring more whines of "CCP, fix your game" when 3K blob cant do **** due to the lag that the nerf will bring. Idiots.
"Its not fair! I got a supercap which means I'm an Elite Pee Vee Peer! Look at all my SP, I should be able to kill as many of the untermenschen, at no risk to myself, as I like!" ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.16 08:09:00 -
[34] - Quote
Thanks for the link to a group of supercaps being killed by a bigger group of supercaps.
Nice strawman too, since nobody is arguing that supercaps "can't be killed". ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

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GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.16 10:46:00 -
[35] - Quote
XPistolX wrote:Scatim Helicon wrote: Thanks for the link to a group of supercaps being killed by a smaller group of supercaps.
Fixed for ya. Evekill is down now, but IIRC they did it against a bigger supercap fleet, but with a good support fleet.
Nope. The raw killboard reports include some of the blob of White Noise/Raiden etc supercaps which bailed out the remaining RA fleet (the ones which appear on the report are there because they zapped a few straggling subcaps as the Curse guys disengaged, I'm assuming that more came in but didn't get onto any mails) but who weren't on the field when all the RA titans died.
http://kb.redalliance.pro/?op=related&id=526239 is up at the moment if you want to take some time to analyse the data - look at the participation of the Raiden/WhiteNoise supercaps, of those that got onto the report at all, all have only one kill because as soon as they showed up, the supercap numbers went against Curse, and they bailed. ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Scatim Helicon
GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.16 16:41:00 -
[36] - Quote
wanking monkey girl wrote:=======
ships costing so much in both isk and skill time ccp think about rewarding the hard work of you loyal eve fans and addicts
How to fix a titan by making them remote links stop working on them. getting impunity for ewar means it should not get any form of help from remote links like tracking and sebo.
nurf changes hp hit great but not the hel DD fine agro timer great
sc let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3 this will cut if you go ahead with the changes listed then turn them in to advanced carrier and let them dock at lest their going to be used and made after the nurf.
as many have pointed out with the agro timer you will see many more die in the weeks and month that follow..
but also fix the self destruct add so ships in combat can not selfdestruck.
on a side note super carriers in combat cannot refill on stranded drones lock the function with the agro timer. solo super carrier moving about will be able to deafened itself for a limited amount of time
IF the planed changes are introduced allow them to dock and turn the super carriers in to advanced carriers. let advanced carriers dock
Denial Anger Bargaining Depression Acceptance
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Scatim Helicon
GoonWaffe Goonswarm Federation
315
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Posted - 2011.10.18 08:34:00 -
[37] - Quote
Sylthi wrote:So..... "Dreadnoughts are not good enough".....
and you are going to FIX it by REMOVING all the Drone bays and adding NOTHING.
This is a "FIX" how, EXACTLY!?!??
Just so you have your vocabulary straight, REMOVING something, and adding NOTHING; yeah, that's a NERF not a FIX. And NO, adding something that works ONLY when you are in Siege mode does not count as "adding something" when you take AWAY something that you can use any time. Because removing drone bays makes dreads a HELL of a lot more vulnerable than is even closely compensated for by the SLIGHT increase in Siege DPS. You would lamost have to DOUBLE the DPS bonus to come even CLOSE to the worth of what you are taking away. I mean seriously, how many dread pilots would trade the 75% additional siege DPS for their drone bay back? I took a poll from the dozen or so dread pilots I know and NONE of them would trade their drone bay for the siege dps as proposed. NONE. Not a single one. But, here is comes anyway. Yet another nerf by CCP shoved down our throats.
Just checking in with that little point.
Oh, yeah, and HOW, again, EXACTLY, is NERFING the HELL out of CARRIERS (with the fighter 'FIX") going to fix SUPER-CARRIERS???!!??
Just CCP playing Russian roulette with our thousands of paid days of account time and millions of skill points.... AGAIN..... I guess....
F-ing JERK-OFFS!!!!
When is CCP going to STOP taking AWAY from the players and actually GIVE something to us..... NEVER I guess..... Time for a NEW GAME if you want that little "feature" of getting something BACK from the company you pay I guess.....
...out....
I could understand the "no time to read blog properly, must post!" approach if this had just been released and you were rushing for the first reply, but we're on page 114.
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.10.21 09:11:00 -
[38] - Quote
Dank Man wrote:Lol Subtarian so group A correctly predicts the 2nd most expensive and 2nd hardest to train (if not hardest to train due to immense drone skills 20m+) biggest ships in the game would be very powerful in groups. Lots of people see this ship as the best for the multiple uses and circumstances, so it becomes FOTM for the vets, therefor because some noobs havnt had time to train for them and cant beat these skilled vets they cry that their ships are OP, your argument seems to be flawless.
Group A sees that supercaps have become massively powerful when deployed in large groups, gambles that CCP won't bother to rebalance them, spends a few trillion ISK to dominate 0.0 and lowsec for 12-18 months.
Group B sees that supercaps have become massively powerful when deployed in large groups, gambles that CCP will rebalance them, doesn't spend a few trillion ISK and has to weather the storm for 12-18 months.
Sorry your gamble on CCP's lethargy didn't pay off  ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |
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